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ConfigVersion: 0.1 # Don't change this line
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# The amount of database objects allowed to load per frame during 'fast' and 'slow' loading. Higher values will allow the world to load faster at the cost of frame rate.
LoadedDatabaseObjectsPerFrameFast: 3
LoadedDatabaseObjectsPerFrameSlow: 1

# The amount of database objects that must be queued for load in order to trigger 'fast' loading.
# While queued objects >= to this value, they will load at the 'LoadedDatabaseObjectsPerFrameFast' rate, else they will load at the 'LoadedDatabaseObjectsPerFrameSlow' rate.
# This allows the world to load faster when needed (e.g. joining and teleporting), and slower during general gameplay to prefer higher/smoother framerates.
DatabaseObjectsLoadQueueFastThreshold: 20

# The number of decompressed clusters to keep cached. Increasing this means more memory usage but lower CPU usage when making block changes and loading a new cosntruct.
DecompressedClusterCacheSize: 50

# How many network messages should be sent per second.
QueuedMessagesSentPerSecond: 200

# How many files should be checked for updates simultaneously, and how many file downloads should occur simultaneously, when downloading web assets.
SimultaneousWebFileUpdateChecks: 10
SimultaneousWebDownloads: 5

# How many seconds to wait before a web download timeouts.
WebDownloadTimeoutSeconds: 10

# The aniso level of textures created for voxels. Makes textures viewed at shallow angles sharper. 1 is 'none', 16 is 'high'.
VoxelTextureAnisoLevel: 8

#### --- These options are edited from the game, although you can change them here too if you know what you're doing. --- ####
FullscreenResolution: Native
UiScalePercent: 100
ChatFontSize: 14
MusicVolume: 100
SoundFxVolume: 100
MouseLookSensitivity: 1
MouseLookInvertY: False
ChatPosition: (0.0, 92.0)
ChatSize: (450.0, 178.0)
HotbarDimensions: (10, 1)
InventoryPosition: (-24.0, 8.0)
InventorySize: (522.0, 672.0)
ShowHelpOverlay: True
TutorialGettingStartedComplete: False
TutorialBlockModeSingle: False
TutorialBlockModeExtrude: False
TutorialBlockModeBlockSet: False